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docs: fix Unreal ticking and C# generate examples#5112

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docs: fix Unreal ticking and C# generate examples#5112
clockwork-labs-bot wants to merge 2 commits into
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bot/docs-unreal-reference-ticking

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@clockwork-labs-bot clockwork-labs-bot commented May 23, 2026

Summary

  • Update the Unreal client reference to match the SDK behavior: queued messages are applied when the connection is ticked.
  • Show both supported Unreal options: manual Conn->FrameTick() from Tick and Conn->SetAutoTicking(true).
  • Replace stale C# binding examples that used --lang cs with the current CLI language value, --lang csharp.

Validation

  • ./node_modules/.bin/docusaurus build
  • ./node_modules/.bin/tsc --noEmit

Note: the Docusaurus build completed successfully with the existing docusaurus-plugin-llms-txt warning for /docs/ask-ai/ask-ai.

@clockwork-labs-bot clockwork-labs-bot force-pushed the bot/docs-unreal-reference-ticking branch from 8c5b2e2 to 3323d45 Compare May 24, 2026 12:10
@clockwork-labs-bot clockwork-labs-bot changed the title docs: clarify Unreal connection ticking docs: fix Unreal ticking and C# generate examples May 24, 2026
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Superseded by consolidated docs PR #5166.

pull Bot pushed a commit to Mu-L/SpacetimeDB that referenced this pull request Jun 5, 2026
## Summary

Consolidates the outstanding docs PRs opened by `clockwork-labs-bot` /
Docs Gremlin into one reviewable PR:

- clockworklabs#4958
- clockworklabs#5085
- clockworklabs#5089
- clockworklabs#5097
- clockworklabs#5112
- clockworklabs#5114
- clockworklabs#5117
- clockworklabs#5127
- clockworklabs#5138
- clockworklabs#5165
- clockworklabs#5175
- clockworklabs#5222

This combines docs updates for:

- getting-started links
- server-issued auth token reconnect behavior in the Unity tutorial
- C++ module/client language coverage
- Unreal client ticking / `FrameTick` guidance
- C# connection callback signatures and codegen language spelling
- deterministic schedule-table sample time
- client frame ticking troubleshooting
- corrected `spacetime generate` usage for Unreal bindings
- TypeScript framework integration reference updates for SolidJS and
current React query-builder tuple usage

## Validation

- `rg -n '^(<<<<<<<|=======|>>>>>>>)' docs crates skills`
- `git diff --check origin/master...HEAD`
- `pnpm --dir docs typecheck`
- `pnpm --dir docs build`

---------

Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
Co-authored-by: rain <rain@rain.local>
Co-authored-by: Tyler Cloutier <cloutiertyler@users.noreply.github.com>
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