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qgis: update to 4.0.2; New package: libblend2d-devel-0.21.2#60786

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qgis: update to 4.0.2; New package: libblend2d-devel-0.21.2#60786
nezos wants to merge 3 commits into
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@nezos
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@nezos nezos commented May 27, 2026

Testing the changes

  • I tested the changes in this PR: YES

New package (libblend2d-devel)

Local build testing

  • I built this PR locally for my native architecture: x86_64-glibc

Note: Fixes also incompatibility problems installing plugins due to qt6 build of the latest 3.x version.
Note2: blend2d was introduced as it is required for building qgis

@ar-jan if you want to review it also, thanks.

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nezos commented May 28, 2026

Dropped support for 32bit. There is no package for qt6-webengine in 32bit plus since 2020 it was announced that moving to qt6, 32bit will no longer be supported:
https://blog.qgis.org/2020/10/15/phasing-out-32-bit-support-in-qgis/

Comment thread srcpkgs/qgis/template
@@ -0,0 +1,13 @@
# Template file for 'libblend2d-devel'
pkgname=libblend2d-devel
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This should be called libblend2d and have a -devel subpackage. Look at other library packages for examples. You'll also need an entry in common/shlibs.

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@nezos nezos May 28, 2026

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@ahesford I named the package this way cause I considered it only for development. The package contains header files, cmake files and a static library, i.e.:

/usr/include/blend2d/blend2d-debug.h
/usr/include/blend2d/blend2d-impl.h
/usr/include/blend2d/blend2d.h
/usr/include/blend2d/core/api-impl.h
/usr/include/blend2d/core/api.h
/usr/include/blend2d/core/array.h
/usr/include/blend2d/core/bitarray.h
/usr/include/blend2d/core/bitset.h
/usr/include/blend2d/core/context.h
/usr/include/blend2d/core/filesystem.h
/usr/include/blend2d/core/font.h
/usr/include/blend2d/core/fontdata.h
/usr/include/blend2d/core/fontdefs.h
/usr/include/blend2d/core/fontface.h
/usr/include/blend2d/core/fontfeaturesettings.h
/usr/include/blend2d/core/fontmanager.h
/usr/include/blend2d/core/fontvariationsettings.h
/usr/include/blend2d/core/format.h
/usr/include/blend2d/core/geometry.h
/usr/include/blend2d/core/glyphbuffer.h
/usr/include/blend2d/core/glyphrun.h
/usr/include/blend2d/core/gradient.h
/usr/include/blend2d/core/image.h
/usr/include/blend2d/core/imagecodec.h
/usr/include/blend2d/core/imagedecoder.h
/usr/include/blend2d/core/imageencoder.h
/usr/include/blend2d/core/matrix.h
/usr/include/blend2d/core/object.h
/usr/include/blend2d/core/path.h
/usr/include/blend2d/core/pattern.h
/usr/include/blend2d/core/pixelconverter.h
/usr/include/blend2d/core/random.h
/usr/include/blend2d/core/rgba.h
/usr/include/blend2d/core/runtime.h
/usr/include/blend2d/core/runtimescope.h
/usr/include/blend2d/core/string.h
/usr/include/blend2d/core/var.h
/usr/lib/cmake/blend2d/blend2d-config.cmake
/usr/lib/cmake/blend2d/blend2d-targets-none.cmake
/usr/lib/cmake/blend2d/blend2d-targets.cmake
/usr/lib/libblend2d.a

Should I change it?

Comment thread srcpkgs/libblend2d-devel/template
Comment thread srcpkgs/libblend2d-devel/template
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