qgis: update to 4.0.2; New package: libblend2d-devel-0.21.2#60786
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nezos wants to merge 3 commits into
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qgis: update to 4.0.2; New package: libblend2d-devel-0.21.2#60786nezos wants to merge 3 commits into
nezos wants to merge 3 commits into
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Dropped support for 32bit. There is no package for qt6-webengine in 32bit plus since 2020 it was announced that moving to qt6, 32bit will no longer be supported: |
ahesford
reviewed
May 28, 2026
ahesford
requested changes
May 28, 2026
| @@ -0,0 +1,13 @@ | |||
| # Template file for 'libblend2d-devel' | |||
| pkgname=libblend2d-devel | |||
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This should be called libblend2d and have a -devel subpackage. Look at other library packages for examples. You'll also need an entry in common/shlibs.
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@ahesford I named the package this way cause I considered it only for development. The package contains header files, cmake files and a static library, i.e.:
/usr/include/blend2d/blend2d-debug.h
/usr/include/blend2d/blend2d-impl.h
/usr/include/blend2d/blend2d.h
/usr/include/blend2d/core/api-impl.h
/usr/include/blend2d/core/api.h
/usr/include/blend2d/core/array.h
/usr/include/blend2d/core/bitarray.h
/usr/include/blend2d/core/bitset.h
/usr/include/blend2d/core/context.h
/usr/include/blend2d/core/filesystem.h
/usr/include/blend2d/core/font.h
/usr/include/blend2d/core/fontdata.h
/usr/include/blend2d/core/fontdefs.h
/usr/include/blend2d/core/fontface.h
/usr/include/blend2d/core/fontfeaturesettings.h
/usr/include/blend2d/core/fontmanager.h
/usr/include/blend2d/core/fontvariationsettings.h
/usr/include/blend2d/core/format.h
/usr/include/blend2d/core/geometry.h
/usr/include/blend2d/core/glyphbuffer.h
/usr/include/blend2d/core/glyphrun.h
/usr/include/blend2d/core/gradient.h
/usr/include/blend2d/core/image.h
/usr/include/blend2d/core/imagecodec.h
/usr/include/blend2d/core/imagedecoder.h
/usr/include/blend2d/core/imageencoder.h
/usr/include/blend2d/core/matrix.h
/usr/include/blend2d/core/object.h
/usr/include/blend2d/core/path.h
/usr/include/blend2d/core/pattern.h
/usr/include/blend2d/core/pixelconverter.h
/usr/include/blend2d/core/random.h
/usr/include/blend2d/core/rgba.h
/usr/include/blend2d/core/runtime.h
/usr/include/blend2d/core/runtimescope.h
/usr/include/blend2d/core/string.h
/usr/include/blend2d/core/var.h
/usr/lib/cmake/blend2d/blend2d-config.cmake
/usr/lib/cmake/blend2d/blend2d-targets-none.cmake
/usr/lib/cmake/blend2d/blend2d-targets.cmake
/usr/lib/libblend2d.a
Should I change it?
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Testing the changes
New package (libblend2d-devel)
Local build testing
Note: Fixes also incompatibility problems installing plugins due to qt6 build of the latest 3.x version.
Note2: blend2d was introduced as it is required for building qgis
@ar-jan if you want to review it also, thanks.